Represents a mouse event, inherited from Event
, which is a type of event that describes the user's interaction with the mouse. For example, mouse click.
When a mouse event is triggered, if any mouse button is pressed or released, a integer value representing this mouse button will be returned.
Value | Description |
---|---|
1 | primary mouse button |
2 | secondary mouse button |
3 | middle mouse button |
When a mouse event is triggered, if any buttons are pressed, a integer value representing multiple buttons which user is pressing will be returned. Each button occupies one bit field.
Bit | Description |
---|---|
0 | primary mouse button |
1 | secondary mouse button |
2 | middle mouse button |
Represents the horizontal axis position of the mouse pointer in the UI
coordinate system that contains the mouse pointer and is closest to the user.
Represents the vertical axis position of the mouse pointer in the UI
coordinate system that contains the mouse pointer and is closest to the user.
Indicates the horizontal axis position of the mouse pointer in the current LynxView
coordinate system.
Represents the vertical axis position of the mouse pointer in the current LynxView
coordinate system.
Indicates the horizontal axis position of the mouse pointer in the current window coordinate system.
Indicates the vertical axis position of the mouse pointer in the current window coordinate system.
Indicates a mouse button is pressed (primary or secondary). target
is the UI
closest to the user that contains the mouse pointer.
Indicates that the mouse moves after mousedown
. target
is always the same as target
of mousedown
.
Indicates that the mouse button is released, target
is the same as mousedown
's target
.
Indicates that the mouse moves into the activation area of target
for the first time. target
is the UI
that contains the mouse pointer and is closest to the user.
Note: the mouseenter
event does not bubble, and it can't be captured by using capture-
API.
Indicates that the mouse is moving inside target
after mouseenter
. target
is the UI
that contains the mouse pointer and is closest to the user.
Indicates that the mouse moves out of the activation area of target
for the first time. target
is the same as previous mouseenter
.
Note: the mouseleave
event does not bubble, and it can't be captured by using capture-
API.
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